The Wild Pokemon in the Infinite Fusion World
Wild Pokemon is actually free-roaming creatures found in the Pokemon universe. They are not under any trainer and appear suddenly during exploration.
Introduction
Pokemon Infinite Fusion offers a vast variety of fusing two Pokemon into a new creature to the user by fusing mechanism. Another special aspect of this game is wild Pokemon that enhance our gameplay experience and provide us with an extra level of enjoyment.
Key Features
Here are some features given below:
- Random Encounter: During wandering here and there, trainers feel great pleasure when this Pokemon appears unexpectedly, and trainers have the option to choose battle or flee (refers to the action of escaping or running away from a battle).
- Capturing Opportunity: Trainers have the opportunity to capture this Pokémon and can include it in their team. This thing brings trainers powerful fusion and expands their bag filled with a variety of Pokémon.
- Battle Behavior: This type of Pokemon does battle independently without any trainer guidance. Their attacks may be less strategic as compared to trainer Pokemon.Â
Difference between Trainer Pokemon and Wild Pokemons
Trainer | Wild |
More Strategic | Less Strategic |
Random Encounter | Specific Trainer Battles |
Cannot be Captured | Can be Captured |
Controled by Trainers | No Ownership |
How to Capture Effectively ?
These capturing items must have:
- Always carry a variety of Poké Balls that can increase capturing chances.
- Then try to reduce the HP of Pokémon before using any precious items (like Poké Balls).
- Always explore such environments where you can find different types of species.
- Remember that some Pokémon only appear in specific areas or conditions (such as day and night cycles).Â
These Pokemon are valuable for your team due to their stats and abilities:
Pokemon | Type | HP | Attack | Defense | Special Attack | Special Defense | Speed |
---|---|---|---|---|---|---|---|
Pikachu | Electric | 35 | 55 | 40 | 50 | 50 | 90 |
Bulbasaur | Grass/Poison | 45 | 49 | 49 | 65 | 65 | 45 |
Charmander | Fire | 39 | 52 | 43 | 60 | 50 | 65 |
Squirtle | Water | 44 | 48 | 65 | 50 | 64 | 43 |
Zubat | Poison/Flying | 40 | 45 | 35 | 30 | 40 | 55 |
Geodude | Rock/Ground | 40 | 80 | 100 | 30 | 30 | 20 |
Psyduck | Water | 50 | 52 | 48 | 65 | 50 | 55 |
Sandshrew | Ground | 50 | 75 | 85 | 20 | 30 | 40 |
Oddish | Grass/Poison | 45 | 50 | 55 | 75 | 65 | 30 |
Machop | Fighting | 70 | 80 | 50 | 35 | 35 | 35 |